Saturday, November 13, 2010

DEMII goes to the beach


Mostly working on optimisations and other behind-the-scenes stuff. I came to the realisation that seeing as I have a grid of 64x64 tiles and each tile can have a mesh...the is no rule to say that the mesh must be 1x1 tile! In fact, I could save a lot of work, here. I tested it with an empty map consisting of nothing but 64x64 (4096) sand tiles. I got 12fps. But one sand tile that is 64x64 squares got 63fps (the refresh rate of the video mode as I lock to vertical refresh).

I just made this hut mesh. It needs better textures, but thats OK for now. It is 4x4 tiles and would make a village quick and easy to make.

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