- Push puzzles completed and tested. Special trigger tiles activate only by a stopped crate.
- Fixed clipping issues when pushing objects. Previously, you could push and object into the edge of a square and it would combine with the wall. I was collision testing the middle of the object and not the edge.
- New weapons icons for the HUD. Much nicer looking and match colors of the XBox controller, for clarity as to which button is which.
- Note the new model for DEMII herself. Still a work in progress, though.
- Fixed a lot of issues in the editor. In fact, thats where I spent most of today's efforts.
Friday, November 12, 2010
Push puzzles complete!
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