Friday, November 12, 2010

Push puzzles complete!


  • Push puzzles completed and tested. Special trigger tiles activate only by a stopped crate.
  • Fixed clipping issues when pushing objects. Previously, you could push and object into the edge of a square and it would combine with the wall. I was collision testing the middle of the object and not the edge.
  • New weapons icons for the HUD. Much nicer looking and match colors of the XBox controller, for clarity as to which button is which.
  • Note the new model for DEMII herself. Still a work in progress, though.
  • Fixed a lot of issues in the editor. In fact, thats where I spent most of today's efforts.

No comments:

Post a Comment